Statistics for Aplicación de gamificación con Kahoot para fortalecer el aprendizaje de Matemática en Segundo de Bachillerato de la Unidad Educativa Huasimpamba.
Total visits
| views | |
|---|---|
| Aplicación de gamificación con Kahoot para fortalecer el aprendizaje de Matemática en Segundo de Bachillerato de la Unidad Educativa Huasimpamba. | 2 |
Total visits per month
| views | |
|---|---|
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 2 |
| June 2026 | 0 |
File Visits
| views | |
|---|---|
| Gamification application with Kahoot to strengthen math learning in second-year high school students at the Huasimpamba Educational Unit_.pdf | 6 |