Gamification tools to improve speaking skills in pre-A1 students

dc.contributor.advisorJiménez Álvarez, Marisela
dc.contributor.authorGonzález González, María Fernanda
dc.date.accessioned2026-06-23T18:53:05Z
dc.date.available2026-06-23T18:53:05Z
dc.date.issued2025-06-19
dc.descriptionTESIS-MAESTRÍA
dc.description.abstractThe research sought to optimize the English speaking skills of pre-A1 students through the implementation of gamification tools. A set of digital games structured in progressive phases was designed, aimed at strengthening fluency, coherence, pronunciation, and vocabulary use. The study adopted an experimental approach with two homogeneous groups: an experimental group that participated in gamified activities, and a control group that followed traditional teaching. The methodology was mixed, using pre- and post-intervention tests, questionnaires, and observation sheets to evaluate the pedagogical impact. The implemented activities included role-playing games, vocabulary tournaments, image debates, quick descriptions, and story linking, integrated with digital platforms such as Duolingo, Kahoot, and Wordwall. The results showed a significant improvement in participation, confidence, motivation, and oral performance of students in the experimental group, significantly outperforming the control group. Data triangulation confirmed notable improvements in the organization of ideas, pronunciation, and contextual use of vocabulary, as well as a greater willingness to participate in oral activities. In conclusion, gamification proved to be an effective and innovative strategy that, by incorporating playful and technological elements into the teaching process, led to improved students' oral skills in English. The study proposed a replicable model in similar educational contexts, contributing to the design of more inclusive, dynamic, and early-learning pedagogical practices.
dc.description.sponsorshipUniversidad Bolivariana del Ecuador
dc.identifier.citationGonzález González, M. F. (2025). Gamification tools to improve speaking skills in pre-A1 students. Universidad Bolivariana del Ecuador.
dc.identifier.otherMAESTRÍA EN PEDAGOGÍA DEL INGLÉS COMO LENGUA EXTRANJERA
dc.identifier.urihttps://dspace.ube.edu.ec/handle/123456789/3795
dc.language.isoen_US
dc.publisherUniversidad Bolivariana del Ecuador
dc.relation.ispartofseriesPM-PI-A24-01P1-10; 1717749046
dc.rightshttp://purl.org/coar/access_right/c_abf2
dc.subjectSpeaking Skills
dc.subjectgamified activities
dc.subjectenglish teaching
dc.subjectconfidence
dc.subjectvocabulary improvement
dc.titleGamification tools to improve speaking skills in pre-A1 students
dc.title.alternativeUso de herramientas de gamificación para fortalecer las habilidades de expresión oral en estudiantes de inglés de nivel Pre-A1
dc.typeThesis
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Gamification tools to improve speaking skills in pre-A1 students._compressed.pdf
Size:
649.75 KB
Format:
Adobe Portable Document Format
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
99 B
Format:
Item-specific license agreed to upon submission
Description:
Collections