Gamification for developing vocabulary in A1 students

dc.contributor.advisorIntriago Cañizares, Fernando
dc.contributor.authorArmijos Romero, Cynthia Vanessa
dc.date.accessioned2026-07-04T20:16:39Z
dc.date.available2026-07-04T20:16:39Z
dc.date.issued2024-09-16
dc.descriptionTESIS-MAESTRÍA
dc.description.abstractEnglish teaching has evolved, requiring educators to adopt new strategies to engage students and promote innovative learning environments. This study explores the influence of gamification on vocabulary acquisition and its potential to enrich the English vocabulary of students at the Ciudad de San Gabriel school. In addition, it offers a valuable tool for teaching English, allowing educators to improve vocabulary acquisition and foster essential skills such as writing, speaking, reading, and listening. Integrating gamification activities turns students into active participants, experiencing the benefits of gamified learning. These recreational activities improve the learning process and promote the comprehensive development of students. Benefits include commitment, competitiveness, collaboration, goal orientation, intrinsic motivation, creativity, critical thinking, problem-solving, autonomy, adaptability, social skills, memory, retention, attention, concentration, and stress management. These factors are crucial for academic performance and for strengthening the teacher-student relationship. To assess effectiveness, an evaluation was conducted with 26 students, using written language assessments, surveys on playful learning activities, and feedback tools. Crucial information was obtained about students' difficulties in mastering English, especially in expanding their vocabulary. This approach has proven to be dynamic, enjoyable, and highly effective, providing a transformative learning experience.
dc.description.sponsorshipUniversidad Bolivariana del Ecuador
dc.identifier.citationArmijos Romero, C. V. (2024). Gamification for developing vocabulary in A1 students [TESIS MAESTRÍA]. Universidad Bolivariana del Ecuador.
dc.identifier.otherMAESTRÍA EN PEDAGOGÍA DEL INGLÉS COMO LENGUA EXTRANJERA
dc.identifier.urihttps://dspace.ube.edu.ec/handle/123456789/3834
dc.language.isoen_US
dc.publisherUniversidad Bolivariana del Ecuador
dc.relation.ispartofseriesPM-PI-A23-03P2-08; 17224510180
dc.rightshttp://purl.org/coar/access_right/c_abf2
dc.subjectGamification
dc.subjectvocabulary
dc.subjectgame activities
dc.titleGamification for developing vocabulary in A1 students
dc.title.alternativeGamificación para desarrollar el vocabulario en estudiantes de nivel A1
dc.typeThesis
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